Do you want to implement different visual effects in <canvas>-based HTML5 games but you’re not sure how and where to start? In this article, let’s look at patterns that are commonly used to make games and game effects.
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Testing is crucial to ensuring success in the highly competitive landscape of mobile apps and games. But even poorly planned testing can take up 20 to 50% of your total development effort, in which case it would also account for the single biggest cost in your budget. To ensure that testing is extremely efficient, covering the breadth of today’s mobile ecosystems and device models, the best option is an online cloud-based service.
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Are you a web designer or developer who dreams about creating a mobile game and bringing it to the app store? We have good news: Your road to the app store might be shorter than you think! And if you can recall your experience with ActionScript and the Flash platform from days of old, then you’ll even have a shortcut.
Building a native app with Flash might sound weird at first. In this article, we will share some insights on how we built a game for iOS that is written entirely in ActionScript.
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When our HTML5 game Numolition was nearly done, we decided to throw it all away and rebuild it in Unity. That turned out to be an exciting and valuable experience, and one that I thought would be worth sharing with other Web developers. Come in, the water’s warm!
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Animation makes games real. Movement adds excitement to a game and makes the characters more realistic. In this article, we’ll look at the Cocos2D library and how it supports programmatic animations in iPhone games.
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I love games and I’m a huge math nerd, so I made a new iPhone game based on a famous math problem called The Seven Bridges of Königsberg. I’m selling it in the App Store, but I also want to share it with everyone, so I made it open source.
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Care to make a cross-platform mobile game with HTML5? No need to dabble in Java or Objective-C? Bypass the app stores? Sounds like an instant win! A handful of game developers are pushing the envelope of mobile HTML5 games at the moment. Check out the likes of Nutmeg and Lunch Bug for some shining examples.
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I sincerely believe that the user experience community should add game design to its toolbox of competencies. If we’re truly committed to creating satisfying user experiences, then there’s no reason why games, which can satisfy people so richly, should be excluded.
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We thought we’d do something a bit different for the weekend, because not everybody is actually working during the weekend. And even if we do, we deserve a break from time to time. For just this occasion, we have poured across the four corners of the Web and amassed a collection of retro games to help you make the absolute most of your break time this weekend… and possibly any break time you take from this day forth.
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Modern Web-building technologies allow designers to realize their most daring and creative ideas. Enhanced interactivity and a remarkable visual appearance can be achieved by means of such tools as Flash, JavaScript and Papervision3D, to name just a few. These strengths usually impress and entertain visitors and thus are often used for conceptual artistic presentations and promotional campaigns.
In this post, you’ll find a collection of amusing websites that, by combining unconventional (and sometimes bizarre) ideas and clever JavaScript and Flash effects, will entice you to play on them for an embarrassing long time.
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