If you code websites, it’s a good bet that at least one of your clients has asked about or requested a mobile-friendly website. If you go the responsive design route (whereby your website is flexible enough to adjust visually from mobile to desktop widths), then you’ll need a strategy to make images flexible, too — a responsive image solution.
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I recently redesigned my own portfolio website. It was a challenging but enjoyable experience that I really learned a lot from. My goal was to create a unique online presence that represents my personality and displays my design work in detail, while of course serving as a promotional medium to gain more exposure and business.
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Responsive Web design has transformed how websites are designed and built. It has inspired us to think beyond device classifications and to use media queries to adapt a layout to the browser’s viewport size. This, however, deviates from the hierarchical structure of CSS and characterizes elements relative to the viewport, instead of to their container.
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This is the story of what we learned during a redesign for our most demanding client — ourselves! In this article, I will explain, from our own experience of refreshing our agency website, why we abandoned a separate mobile website and will review our process of creating a new responsive design.
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We are talking and reading a lot about responsive Web design (RWD) these days, but very little attention is given to Web applications. Admittedly, RWD still has to be ironed out. But many of us believe it to be a strong concept, and it is here to stay. So, why don’t we extend this topic to HTML5-powered applications?
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Today we’ll discuss how to improve the paint performance of your websites and Web apps. This is an area that we Web developers have only recently started looking at more closely, and it’s important because it could have an impact on your user engagement and user experience.
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Adaptive images are the current hot topic in conversations about adaptive and responsive Web design. Why? Because no one likes any of the solutions thus far. New elements and attributes are being discussed as a solution for what is, for most of us, a big headache: to provide every user with one image optimized for their display size and resolution, without wasting time, memory or bandwidth with a client-side solution.
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Responsive Web design has been around for some years now, and it was a hot topic in 2012. Many well-known people such as Brad Frost and Luke Wroblewski have a lot of experience with it and have helped us make huge improvements in the field. But there’s still a whole lot to do.
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When the mockups for the new Financial Times application hit our desks in mid-2012, we knew we had a real challenge on our hands. Many of us on the team (including me) swore that parts of interface would not be possible in HTML5.
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The <picture> element is a new addition to HTML5 that’s being championed by the W3C’s Responsive Images Community Group (RICG). It is intended to provide a declarative, markup-based solution to enable responsive images without the need of JavaScript libraries or complicated server-side detection.
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