Dariel Fitzkee, the famous magician, once said, “Magic is both in the details and in the performance.” Interaction design is just like that. Designers love to get the big picture right, but if the details aren’t handled properly, the solution will fail. The magic is all in the details. That’s why well-designed microinteractions make experiences feel crafted.
To get a better understanding of how your design benefits from microinteractions, it will help to sketch out your app ideas. Adobe introduced a new design and wireframing app called Experience Design (or Adobe XD) which lets you design wireframes and make them interactive. You can download and test Adobe XD for free.
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We’ve all been there. You spent months gathering business requirements, working out complex user journeys, crafting precision interface elements and testing them on a representative sample of users, only to see a final product that bears little resemblance to the desired experience.
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The two charts pictured below changed the way I think about thinking. Reproduced from a classic 1996 psychology study, the story behind these charts is a vivid illustration that the way we humans feel in the moment as we experience the world can be very different from how we feel when we think back on those experiences later.
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As a developer, I work a lot with e-commerce websites and, as a result, with a lot of payment gateways. I’m fortunate that I get to work on many different projects for different clients, each with its own unique challenges. I have, therefore, found myself working with a lot of different payment gateways over the years, from the more familiar ones like PayPal and Stripe to some lesser known ones.
While I love the variety of my work, I generally find working with payment gateways to be frustrating. I’m sure I’m not alone in this opinion! For many payment gateways, the documentation is poorly written, lengthy and, at times, difficult to find.
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Did you know that by the time a teen in the US reaches 16 years of age, they are spending less than seven hours a week in nature, and these trends are worldwide. Some insights, facts and figures.
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Computers and human beings don’t speak the same language. So, to make interaction possible, we rely on graphical user interfaces (GUIs). But GUIs come with a natural barrier: People have to learn to use them. They have to learn that a hamburger button hides a menu, that a button triggers an action.
But with technology evolving and language recognition and processing improving, we are on a path that could make interaction with digital services more intuitive, more accessible and more efficient — through conversational interfaces.
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Every designer has their favorite prototyping tools. However, when it comes to UX wireframing and prototyping, there is often more than one tool involved. Sooner or later, you find yourself switching from one tool to another to cherry-pick the best ones among them.
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Are home page carousels actually helpful to users? Or are they simply popular because they are an easy tool for solving internal discussions in large organizations about who gets to put their banner on the home page? The short answer is that home page carousels can work, but in practice the vast majority of implementations perform poorly with end users.
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The goal throughout the process of lean validation is to delay the expensive and time-consuming work of coding as late as possible in the process. It’s the best way to keep yourself focused, to minimize costs and to maximize your chance of a successful launch.
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Any time a user’s experience is interrupted, the chance of them leaving increases. Changing from one page to another will often cause this interruption by showing a white flash of no content, by taking too long to load or by otherwise taking the user out of the context they were in before the new page opened.
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